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CD/DVD/Book Updates
When you select the title you want, you will see a Book or CD update icon. This
is where you will find all currently available updates and errata. If you don't
see the title you are searching for here, please go to that title via the
search function available at the top of the left menu.
If you wish to submit errata to the editorial department/author, please forward
it to info@charlesriver.com.
Programming an RTS Game with Direct3D |
3D Animation: From Models to Movies |
3D Creature Workshop, Second Edition |
3D Game Programming With Direct X 8.0 |
3D Graphics Tutorial Collection |
A+ Adaptive Exams (TestTaker's Guide Series) |
The A+ Certification And PC Repair Handbook |
The A+ Exams Guide: Exam 220-301 & Exam 220-302 (TestTaker's Guide Series) |
Advanced Professional Web Design: Techniques & Templates (CSS & XHTML) |
AI Application Programming, Second Edition |
AI Game Engine Programming |
Algorithms Sequential and Parallel: A Unified Approach, Second Edition |
The Animation:Master 2000 Handbook, Third Edition |
Animation:Master 2002: A Complete Guide |
The Animation:Master Handbook, Second Edition |
Awesome Game Creation: No Programming Required, Second Edition |
The Bryce 3D Handbook |
The Bryce 5 Handbook |
BSD Sockets Programming From A Multi-Language Perspective |
C++ for Game Programmers |
Complete Digital Photography |
Complete Digital Photography, Second Edition |
Corporate Software Project Management |
Creating Database Web Applications with PHP and ASP |
Creating Fractals |
CyberRookies™ C++ Programming Fundamentals |
CyberRookies™ Java Programming Fundamentals |
Digital Character Design and Painting |
Digital Effects Animation Using Maya |
Digital Non-Linear Desktop Editing |
Digital Signal Processing Fundamentals |
Educating with the Internet: Using Net Resources at School and Home |
The ElectricImage Handbook |
Elementary Game Programming And Simulators Using Jamagic |
Enterprise Application Development with Visual C++ 2005 |
Essential Electronics For PC Technicians |
Final Cut Express: Make The Cut |
Final Cut Pro 3 And DVD Studio Pro Handbook |
The Flash Webisode Production Handbook |
form•Z: Modeling for Digital Visual Effects and Animation |
Fundamentals Of SVG Programming: Concepts To Source Code |
Game Design: A Practical Approach |
Game Programming Gems |
Game Programming Gems 3 |
Game Programming Gems 4 |
Game Programming Gems 5 |
Game Programming Gems 6 |
GNU/Linux Application Programming |
Hacking Web Services |
Human Aspects Of Software Engineering |
Java For Cobol Programmers, Second Edition |
Learning Java Through Applications: A Graphical Approach |
Learning REALbasic Through Applications |
Learning Visual Basic Through Applications |
Learning Visual Basic.NET Through Applications |
The Lightwave 6.5/7.0 Project Handbook |
Linux Network Security |
Macromedia Flash™ MX 2004 Game Development |
The Macromedia Web Design Handbook |
MCDST Exams (Exams 70-271 And 70-272) |
The MEL Companion: Maya Scripting for 3D Artists |
Modeling Digital Dinosaurs |
Photoshop® CS For Digital Photographers |
The Poser 4 Handbook |
A Practical Guide to CURL |
Practical Linux Programming: Device Drivers, Embedded Systems, And The Internet |
Practical Poser 6 |
Professional Software Development With Visual C++ 6.0 & MFC |
Professional Web Design: Techniques And Templates |
Professional Web Design: Techniques And Templates, Second Edition |
Programming A Multiplayer FPS In DirectX |
Programming Dynamic Character Animation |
Programming Vertex And Pixel Shaders |
Real-Time 3D Terrain Engines Using C++ and DirectX 9 |
Real-Time Embedded Components and Systems |
Robot Modeling & Kinematics |
TCP/IP Application Layer Protocols For Embedded Systems |
Web Site Usability Handbook |
XML for Web Designers : Using Macromedia Studio™ MX 2004 |
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