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3D Studio Max: Building Complex Models focuses on one major area: modeling. The in-depth coverage of this key aspect ensures that new and experienced users can successfully conquer all of Max's modeling tools. All internal modeling options and numerous plug-ins are thoroughly covered using a variety of tutorials, including four very detailed projects that integrate an array of skills, tools, and techniques. Whether you are a new Max user or a seasoned pro, the modeling techniques you learn here will help boost your skills to a new level, and prepare you to think globally about applying these techniques to new projects and other 3D applications.
Features
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An exhaustive exploration of MaxĂs internal and plugin modeling capabilities covering both mechanical and organic object creation.
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Extensive developer tutorials for Surf-iT, DarkTree Textures, and Animatek's World Builder.
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A step-by-step Tutorial On how to use Deep Paint 3D Texture Weapons in conjunction with Max.
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Four comprehensive new project tutorials: Ship, Urbania, Woodscene, and Monk's Home.
Table of Contents
Introduction; Internal Max Modeling Tools; Plug-ins Bazaar; Shareware/Freeware; Particle Systems Modeling; Modeling with Lights; Modifying Reality; Shaking Hands; 3DS Model Collection; Miracles with Materials; Picture Perfect; Unique Modeling Projects.
On the CD
A large collection of Digimation Plugin Demos, a working version of Amapi 4.1, Cloud and Sky backgrounds,Over 50 strange 3DS Models to customize, and almost 50 Max project files
AUTHOR
BIO
R. Shamms Mortier has written a number of successful books, contributes to a variety of industry magazines, and is a regular contributor to the Graphics Resource Club (http://www.graphicsresourceclub.com). He resides in Vermont and can be reached at rshamms@together.net
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