textbook review copies
Quick Search      
      
Search
Browse by Topic
Browse by Title
Browse by Author
View Out Of Print
About CRM
Author Guidelines
Contact Us
Distributors
Ordering (20% Off!)
Home
Sign In
Shopping Cart
Request Alerts

The Indie Game Development Survival Guide

David Michael

Table of Contents Sample Chapter Reviews Press Release

The games industry has exploded into a multibillion industry with blockbuster games that sell millions of copies. This phenomenal success has established a huge market and created the opportunity for independent developers to create and sell their own games. Do you have an innovative game idea you'd like to develop for this market, but aren't sure how to get started? If so, The Indie Game Development Survival Guide will show you how.

Beginning with insightful guidelines for developing a truly unique idea, you'll learn everything you need to consider when publishing a small-to-no-budget game. Details on how to design, plan, schedule, develop, and test your game are explored in depth. Choosing the best technology for the job is also covered, along with team management tips for setting up and managing a team, even if it's just you and one other person. Once you've worked through these important stages, you'll discover new and innovative ways to use the Internet to market, test, and deliver your game, including details on successful selling methods

Whether you are a programmer, artist, sound engineer, or game enthusiast, this is the one resource you'll need to get started as an independent developer.

Features

  • Teaches independent game developers how to create a game on a shoestring budget
  • Details the entire design and development process from idea to Internet delivery
  • Helps both programmers and non-programmers bring their games to life
  • Provides in-depth instruction on project and team management
  • Showcases proven Internet marketing strategies selling your game

AUTHOR BIO

David "RM" Michael (Tulsa, OK) has been a successful software developer for over 10 years, working in a variety of industries. He is co-owner of Samu Games (www.samugames.com), which has been a maker of independent games since 1996. His articles about game design and development have appeared on www.gamedev.net and in the book Game Design Perspectives. He is also the owner of the independent software company DavidRM Software (www.davidrm.com).

ISBN 1-58450-214-2
PRICE $39.95
PUB DATE August 2003
FORMAT Paperback - 384 pages



CHARLES RIVER MEDIA
EMail Charles River Media Back to Charles River Media's Homepage ©1996- Charles River MediaAll Rights Reserved
Designed by DaLee & Company, Inc.
Disclaimer