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The Ray Dream Handbook, Second Edition

John Sledd

Sample Chapter Reviews

Get up to speed with Ray Dream Studio 5.0 in no time with this completely updated version of the best-selling Ray Dream Handbook. With this collection of tutorials, tips, and techniques from Ray Dream professionals, you'll learn everything you need to know for creating spectacular 3D graphics.

Features

  • Two new chapters on Special Effects Tips & Techniques, and Ray Dream Studio and the Internet covering explosions, shockwaves, lightning bolts, fire & smoke, and using Animated GIFs and RealVR
  • Covers all of the new features of version 5.0 Includes new shader components – psychedelic, gradient, and cellular
  • Provides new modeling tips & techniques including using the MeshForm Modeler, Explode Deformer, and Fountain Primitive
  • A variety of new lighting tips & techniques such as direct manipulation controls,
  • Four Elements, Professional Lens Pack, Soft Shadows, and Visible light beams
  • CD-ROM includes tutorials from the book, images, software demos, and
  • other useful applications.

AUTHOR BIO

John Sledd is a writer, editor, freelance illustrator in the science fiction / fantasy and cartoon genres, and a self-proclaimed Ray Dream Studio aficionado.

ISBN 1-886801-36-3
PRICE $49.95
PUB DATE February 1998
FORMAT Set/CD (Windows/Mac ) - ~500 pages



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